奕剑江湖
0:00 / 0:00
Sobre
Gameplay
This is a game that combines the jungle melee of Warcraft and the self-propelled chess.
The game has 8 players, who fight in a jungle map, and the one with the highest score wins the game.
Heroes are mainly divided into three categories: Strength, Agility, and Intelligence. Each hero has different speeds and attributes, as well as different attack trajectories, attack ranges, attack types, armor types, and talent skills.
Players need to constantly build their own skill combinations through development during the game process, achieving a series of skills with additional effects. At the same time, there is a mutual restraint relationship between skills, and constantly thinking about their own construction strategy while competing for development is the key to winning the game.
Game Features
Skills rivalry: there is a clear mutual restraint between skills
Type Restriction: The restriction of attack type and armor type (applicable to all damage)
Talent Incompatibility: Heroes have different talents, which are mutually incompatible
The above three situations may vary depending on the circumstances, so there is no fixed so-called invincible routine in the later stages. Constantly changing heroes and skills is a way to counter the enemy, and teamwork is the foundation for victory.
This is a game that combines the jungle melee of Warcraft and the self-propelled chess.
The game has 8 players, who fight in a jungle map, and the one with the highest score wins the game.
Heroes are mainly divided into three categories: Strength, Agility, and Intelligence. Each hero has different speeds and attributes, as well as different attack trajectories, attack ranges, attack types, armor types, and talent skills.
Players need to constantly build their own skill combinations through development during the game process, achieving a series of skills with additional effects. At the same time, there is a mutual restraint relationship between skills, and constantly thinking about their own construction strategy while competing for development is the key to winning the game.
Game Features
Skills rivalry: there is a clear mutual restraint between skills
Type Restriction: The restriction of attack type and armor type (applicable to all damage)
Talent Incompatibility: Heroes have different talents, which are mutually incompatible
The above three situations may vary depending on the circumstances, so there is no fixed so-called invincible routine in the later stages. Constantly changing heroes and skills is a way to counter the enemy, and teamwork is the foundation for victory.
Modos Multiplayer
ModoDisponívelJogadores
Multiplayer OnlineN/A
Multiplayer Local-
Co-op Online-
Co-op Local-
PvPN/A
Tela Dividida-
Campanha Co-op-
Co-op LAN-
Drop-In/Drop-Out-
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